Hey guys! So, you're diving into the intense world of Killing Floor 2 as a Commando? Awesome choice! You'll be the sharpshooter, the one keeping the Zeds at bay with your pinpoint accuracy and rapid-fire skills. But, choosing the right weapons can be a real game-changer. That's why I'm here to give you the lowdown on the best Killing Floor 2 Commando weapons. We'll cover everything from early-game essentials to the high-tier, Zed-slaying behemoths. Get ready to upgrade your arsenal and become a true Commando master!
Early Game Weapon Options for the Commando
Alright, let's kick things off with the weapons you'll likely start with. These are your bread and butter, your go-to choices when you're just starting out and saving up for the big guns. The early game is all about efficiency and conserving ammo while still contributing to the team. You're not going to be one-shotting Scrakes with these, but they'll keep the trash Zeds at bay and help you earn those valuable dosh credits.
The Starting Rifle: Your Reliable Friend
Every Commando begins with the trusty Assault Rifle (or AR). This weapon is a solid all-around choice. It has decent damage, manageable recoil, and a good rate of fire. It's perfect for taking down the basic Zeds like Clots, Crawlers, and Stalkers. It’s also surprisingly effective at taking down weaker enemies like the Gorefast and the Bloat if you can land those headshots. Plus, it's cheap to buy ammo for, which is critical in the early waves. While it may not be the most exciting weapon, the starting AR is a reliable workhorse and a crucial first step in your arsenal development. Using the starting AR effectively also means you understand the fundamentals of Commando play: burst firing to conserve ammo, aiming for the head, and prioritizing targets. This is your chance to build those skills. Remember, the better you are with the starting AR, the better you'll be when you upgrade to more powerful weapons.
To make the most of the starting AR, focus on burst firing. Don’t hold down the trigger and spray bullets everywhere; instead, fire short bursts of 3-5 shots. This helps control recoil and improves your accuracy. Aim for the head! Landing headshots is the quickest way to kill Zeds, even with this weapon. Learn the movement patterns of the early Zeds and pre-aim your shots. You can often anticipate where a Zed will move and get the jump on them. The starting AR also provides an excellent opportunity to practice your skills at taking down those larger Zeds. While it may take multiple magazines, the assault rifle can be used to take down larger enemies such as the gorefast and the bloat. Proper aiming is crucial, and knowing your role as the commando is essential.
The 9mm Pistol: Your Sidearm Savior
Alongside the assault rifle, you also get a 9mm pistol. This is your sidearm, your backup plan. It's not going to win any awards for power, but it's essential for a couple of reasons. First, it’s great for taking down those last few Zeds when you're reloading your main weapon, or if your primary weapon runs dry. Second, it's a lifesaver when you're caught in a tight spot, and you need to quickly dispatch a Zed before it overwhelms you. Unlike the AR, the 9mm pistol has very little recoil, making it ideal for quick, accurate shots at close range. It's also incredibly light, so you can switch to it instantly. The 9mm is a great option for those moments when you need a little extra firepower but don't want to waste ammo from your main weapon. Always keep the 9mm at the ready, you never know when it will save your life. You're probably going to be using it more than you think, especially when you're just starting out. You can also use it to finish off enemies that are almost dead, preserving your more valuable ammo.
Mid-Tier Commando Weaponry
Now, let's talk about the mid-game. You've survived a few waves, earned some dosh, and it's time to upgrade your arsenal. These weapons will start to give you a real edge in combat. You'll be able to handle tougher Zeds and contribute more meaningfully to the team's survival. This is where the Commando starts to become a real force on the battlefield. The mid-tier options offer a good balance of power, ammo efficiency, and versatility, allowing you to adapt to various combat situations.
The Bullpup: A Faster Firing Option
The Bullpup is an excellent choice for a mid-tier weapon. It’s a submachine gun that excels in close to medium range combat and boasts a higher rate of fire compared to the starting AR. This rapid-fire capability allows you to quickly take down swarms of smaller Zeds, making it great for clearing trash and supporting your team. The Bullpup's higher rate of fire can also be effective against larger Zeds when used in controlled bursts. Remember to prioritize those headshots! It’s also relatively easy to control, which is important when facing fast-moving Zeds. The Bullpup is also a great weapon for those moments when you're caught in a choke point or need to lay down suppressing fire. It can help you control the flow of Zeds and give your team a chance to reposition. Its high rate of fire allows for quick kills, and its ammo capacity is relatively generous. The Bullpup isn't going to be the most powerful weapon in your arsenal, but it's a versatile and reliable choice for the mid-game, and it's also a good stepping stone to the more powerful weapons.
The AK-12: The All-Rounder
The AK-12 is a step up from the starting AR and a solid all-around choice that offers great damage and accuracy. Its versatility makes it a fantastic choice. The AK-12 offers a good blend of damage, range, and rate of fire. This means it can handle a wide variety of threats, from basic trash Zeds to the mid-tier enemies. This weapon is a jack of all trades, meaning it’s suitable for almost any situation. The AK-12 is a powerful weapon in its own right, and it will serve you well as you work your way towards the endgame weapons. The AK-12 is an excellent weapon for players who like to keep their options open. It is also an ammo efficient weapon, which is a great attribute in the mid game. This weapon is a great choice and will provide you with a lot of kills.
High-Tier Killing Floor 2 Commando Weapons
Alright, now we're talking! These are the big boys, the weapons you'll be aiming for as the waves get tougher and the Zeds get meaner. These weapons pack a serious punch and are designed to deal with the toughest threats in Killing Floor 2. Prepare to dominate the battlefield and become a true Zed-slaying legend.
The SCAR-H: The King of Damage
The SCAR-H is the damage dealer. This weapon is the powerhouse of the Commando arsenal. It boasts high damage per shot, making it incredibly effective at taking down the large Zeds. This weapon does an amazing job at decimating enemies. The SCAR-H’s damage output is unmatched by any other weapon in the game. If you're looking to take down Scrakes, Fleshpounds, and other heavy hitters, the SCAR-H is your best friend. The weapon's high damage requires a good aim. Headshots are critical to maximizing its potential. The SCAR-H has a slower rate of fire, so you need to make every shot count. But, when it does hit, it hits HARD. It also has a good range, making it useful in both medium and long-range engagements. The recoil can be a bit challenging to manage, so be sure to practice controlling it. If you're skilled at aiming and can manage the recoil, the SCAR-H is an absolute beast.
The FN FAL: The Balanced Choice
The FN FAL is the middle ground between the SCAR-H and the other mid-tier weapons. The FN FAL does a great job at balancing damage with rate of fire. It still packs a hefty punch, but it has a faster rate of fire than the SCAR-H, allowing you to deal more damage quickly. The FN FAL is very effective against large enemies and can deal with large hordes. The recoil is manageable. It is an overall excellent weapon and a versatile choice for any Commando. The FN FAL is a great choice for players who want a powerful weapon that isn't too difficult to handle. It is a solid performer in almost any situation. It is an excellent weapon for a player who wants to deal a lot of damage while being relatively ammo-efficient.
The Stoner 63A: For Sustained Firepower
The Stoner 63A is your go-to weapon for sustained fire. This weapon is all about suppressing enemies and keeping them at bay with a constant stream of bullets. This weapon is great for clearing large hordes of Zeds, making it an excellent choice for a Commando. Its high capacity magazine also allows you to focus on aiming instead of constantly reloading. The Stoner 63A is a good weapon to pair with the SCAR-H or the FN FAL. This way, you can deal with the heavy hitters and use the Stoner 63A to handle the trash. This weapon requires a good understanding of ammo management, as it can go through bullets quickly. But if you're looking for a weapon that can suppress enemies and keep them off your team's back, the Stoner 63A is a solid choice. It's also great for taking down the large numbers of the trash mobs that spawn later in the game. This weapon is more of a specialization, but its ability to lay down suppressing fire makes it an invaluable asset on the battlefield.
Weapon Perks and Skills
Don't forget that your perks and skills will significantly influence the performance of your weapons. This is true for all classes. The Commando has several skills that improve weapon damage, reload speed, and recoil control. As you level up your Commando perk, you'll gain access to new skills that will further enhance your weapon choices. Be sure to select the skills that complement your play style and chosen weapons. For example, if you focus on the SCAR-H, you'll want to prioritize skills that increase damage and recoil control. If you like the Stoner 63A, you may want to focus on skills that improve your magazine capacity and reload speed. The right perks and skills can make a significant difference, so be sure to customize your build accordingly.
Conclusion: Choosing the Best Commando Weapons
Choosing the best Killing Floor 2 Commando weapons depends on your play style, the team composition, and the specific challenges of each match. However, with the guide above, you're well-equipped to make informed decisions. Experiment with different weapon combinations, find what works best for you, and never stop improving your skills. Remember, effective Commando play is about more than just having the right weapons. It’s about knowing your role, communicating with your team, and making smart decisions. Now get out there, grab your weapons, and show those Zeds who's boss!
I hope this guide has helped you! Happy hunting, guys, and I'll see you in the killing fields! Now go out there and dominate!
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